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Devlog

  • 🤖OFFICIAL RELEASE! (1.1.2)
    January 14, 2025 by jake o'reilly
    2
    WE’RE DONE BABYYYY! thank you for checking in on these devlogs, this game has been pretty fun to make and update! changes: added 7 final DECORATED LEVELS! added final stats screen i had a big hiccou... Continue reading
  • ✨visual feedback update! (0.2.0)
    January 13, 2025 by jake o'reilly
    1
    that’s right, i’ve finally got menus! it works fine in 16:9 1920x1080, but it resizes weird in the web version 😅 changes: added pause menu playtime + level displayed on pause menu (!) added bot... Continue reading
  • ✨demo levels and respawning!
    January 12, 2025 by jake o'reilly
    1
    well here’s most of my main functionality done, i’m going to make the game UI, crank out 3-5 more levels, add an end screen / stat screen, and decorate! changes: added controls screen on Main Menu... Continue reading
  • ✨main mechanics!
    January 11, 2025 by jake o'reilly
    1
    this is due in 2 days uh oh! changes: added MineBot Aiming and MineBot sending Button / Door System Main Menu (options doesn’t work lol)... Continue reading
  • 🎉public alpha!
    December 26, 2024 by jake o'reilly
    1
    hello! this is a puzzle game that i am making for college: it performs terribly, and has basically only been started today, this is the first build i’ve made! features: point n’ click movement 3rd... Continue reading
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